﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace GSF.Objects
{
    class Tower:Objects
    {
        public Tower(Game game, String texture, int rows, int cols)
            : base(game, texture, rows, cols)
        {

        }
    }
}
